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Games development: Fun-filled creative career for gaming buffs

Sudipta Dev/Mumbai

It could be the next exciting option for India’s vast pool of talented professionals who dream of a lucrative career that offers a unique combination of technology, creativity and sheer fun. Games development might be a serious multi-billion dollar business, but all those who seek to enter the industry are almost always gaming buffs. With the gaming industry in India still at a nascent stage, it is not surprising that there is a lack of manpower who are willing to chalk out a career path in the field. The games software industry in the country is expected to grow to $100 million in the next two years, and those in trade are making all efforts to increase awareness about gaming in India—the only means of bringing more enthusiasts into the fold.

Typically, a games development team consists of programmers, game designers, artists and the management. The skill sets required are: C & C++, Direct X Open GL, computer graphics, data structures, etc (for programmers); the designers should be creative with the ability to understand interactive entertainment; and artists aware of 3D packages like 3D Studio Max or Alias Wavefront, “Maya”, Adobe Photoshop. “Each individual needs to have a certain specialisation of skills to build a team with a combination of technical and creative expertise. There is a lot of learning on the job,” says Jayant Sharma, chairman and chief executive officer, Milestone Interactive Software India. “We try and get people with basic interest in games. There are people who love and “think” games. Even for those members of the team who are from a creative background, it makes things much easier if they play games. They can put themselves in the seat of the customer and make a better game,” he adds.

While the Milestone games development team is in the process of building a product for the international market (including of course India), they are also gearing up to take on third party projects. Sharma points out that there is a lot of demand in the international market for trained people with exposure and experience of projects, that would mean generating a talent pool placing people on onsite or offshore work. It would however take three to four years to reach out to potential clients.

Internationally, those people who want to build careers in gaming move into doing a course. A typical entry level starting salary is $40,000, informs Sachin Naik, general manager, software business group, Milestone Interactive. He feels that the biggest issue in India is gaming becoming a part of the mainstream entertainment. While in most western countries the ratio between console and PC based games is 65:35, in India the most popular so far have been “casual” PC based games. For developing hard-core games, the country evidently needs hard-core gaming buffs. “With the animation industry on the decline, today mostly these houses are diversifying into games. There are very few start-ups purely focussed on games,” rues Naik.

Emphasising on the immense potential this field has for programmers and content creators, Raman Madan, business manager, animation, Discreet, reminds that Indian programmers and artists (for content creation) are the finest in the world. It is the programmers who create the game engine (core of the game) and are concerned with its engineering aspect. The content creators (designers/ animators), take care of the “art” side and are responsible for designing the Level (scenes), the characters and various UI (user interface) elements.

“We just need organisations that can get these technology and creative persons under one roof. Currently we are in a Catch 22 situation, professionals do not want to venture into games development as they do not see opportunities in the Indian market and most organisations are afraid to venture into this field as there are no professionals available in the market. ‘Education’ is the key to encourage the games development market in India,” says Madan.

Discreet has made several initiatives in this direction, which also includes starting the first Discreet Education Training Partner (ETP) programme for games development with Arena Animation Academy in Mumbai. Apart from working closely as technology partners with organisations who are into game development in the country, Discreet has also held a number of game content creation workshops for hard-core enthusiasts. The Arena course focuses on the animation (content creation) portion of games development. The programme is both PC and console based.

According to Sudhir Mathur, vice president & head, Arena Multimedia, a semester on games development has been included in the Arena

Multimedia Specialist Programme, with the new 2002 curriculum. It is a three-year career course. Training is offered on 2D and 3D games design process, image magic, Web animation, composing, digital effects, character design, etc. “The course concentrates on making the student a complete design professional. The learning outcome of the course looks at content designing, scene design, character design and animation, and of course a professional game engine that gives you the final output,” says Mathur. Students who have enrolled for the course are essentially those who are interested in playing games and are enthused by the wonders of the animation world. They are curious to learn how these characters are created and moved.

Claiming the Arena has taken a lead in providing games development training in the country, Mathur points out that the speedy emergence of few games development companies has opened the opportunities for placements. The industry requirements are for—artists (3-D, user interface), lead artists, director of creative operations, animators, character animators, level designers and project directors. Mathur predicts a great demand for such courses in India in the near future. And why? “Gaming is a logical progression that multimedia and animation companies are getting into in the country. Globally the gaming industry is big and like India has made a big progress in the animation business, gaming is following suit,” comes the optimistic addition.

Most developed markets like the US and UK have institutes and varsities offering degrees and diplomas in games development, including majoring in specific areas. Online games development courses are also popular. Mark Schneider, one of the founders of the US based GameInstitute.com, a well-known online games development training provider, reveals that over 35 percent of their students are from outside the country. They are mostly from English speaking nations like the UK, Australia and India, and interestingly there are also a few students with poor written English skills. Acknowledging that most of the students are game enthusiasts, Schneider adds, “Judging from our enrollment in C++, one third are beginner programmers. Half of our students however are taking our advanced programmes as their first course with us, indicating some proficiency.” Apparently pleased with the international response to their courses, he believes that for many game programming extends beyond making a career in the field. “Many of our students programme business applications by day and games for fun at night.”

Schneider points out that career prospects in this field are good with the game industry continuing to set record levels. This year the US market alone is over $9 billion, outpacing the domestic movie box office receipts. “As for employment prospects, finding good programmers continues to be a challenge and many companies are willing to hire remotely for some projects,” he reminds. A good enough indicator for young professionals in India who want a fun-filled creative career with attractive global prospects.

Career options

Programmers: Lead programmers, AI programmers, multiplayer/network and games programmers

Designers: Game designers

Artists: 3D artists, modelers, character animators, texture artists, art leads

Management: producers, art director, technical directors, development directors, project managers, etc.

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